Really enjoying climbing through that backyard window? Having reached the house, go up to the second floor and open the only door locked here. Hello Neighbor act 2 red key is located on a small hous. The Neighbor will find a shortcut and catch you.Check out the game on Steam: https://store.steampowered.com/app/521890/Hello_Neighbor/#HelloNeighbor #Act2 #Speedrun Use the controller again to return the car and pick up the key. After regaining control over the main protagonist, go towards the ball. This is a hint about where to go next. Now, bounce in such a way as to jump over the wooden fence. Below we will describe how to find four keys and get into the basement. Insert the battery and pull the lever twice to make the car bring the key. Getting to the second floor is a bit complicated as its blocked by crime scene tapes. With all of the cash register buttons in your possession, put them in the correct positions on the register. Looking for the Hello Neighbor Act 1 puzzle walkthrough instead? Heres how to get each doll: To solve the puzzle, place the dolls in the exact same order as shown in the drawing on the fridge; from left to right, put the Little Girl, the Little Boy, then the Neighbor Dolls. Climb up the metal platforms that lead towards the red house up in the air supported by yellow stilts. Even higher you will see a wild boar. For the final key, head back upstairs to the room before the bedroom with the photo frame. Using the crowbar to escape. Click on the lever and get out into the next room. Act 2 is the second longest act in the game. Now slot it into the switch next to the bookcase by the door. Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals. Act 2 tasks you with escaping the house rather than breaking in, and there are many secrets to uncover in this oddball stealth level! Hello Neighbor Complete Achievements Guide, Hello Neighbor Act 3 Complete Walkthrough, Hello Neighbor Guide: Act 1 Puzzle Walkthrough, Investigate a Strange and Smarter Threat in Hello Neighbor 2. Raise the chamber up and open the door. Hello Neighbor Walkthrough - Act 2. Take the scissors from the desk on the left. Run into the room on the left and turn on the TV. Hello Neighbor 2 is a sequel to a colorful stealth horror game in which you have to solve the mystery of the disappearance of several children. . The main thing is to do it as quickly as possible. Hello Neighbor: Hide .. May 10, 2019 For the first time, part of it appeared in Beta 3, and the objectitself . This leads Quentin to believe the Neighbor has moved to the Museum. A passage will open. Now, you find yourself opposite your neighbor's house. When the man put the steak on the grill, put out the fire and take away the meat. Now look to the right of the doll house and use your crowbar on the wooden board on the wall. You then arrange the blocks in the order, red, blue, green, yellow. Also be careful in this room not to step on the squeaky toys in the middle of the rug, they make noise which can send him running to your location. If my video helps you please hit the like button to the video. You can set the combination shown in the screenshot below. Getting on the actual pipe is sort of annoying due to the controls, and it takes a few tries. To do this, you can use an alarm clock - one is in the kitchen, and the second in the TV room. Use it on the locked box under the stairs. Grab the key and head to the second floor. To get it, the player must obtain the water wheel and make water flow through some pipes. Youll see a white door that leads to a balcony and a bush directly ahead of you; while you need to cut the bush for the next cash register button, go right into the bathroom first. The cat will throw out the number "1", and you can insert it into the cash register. Here, youll be avoiding an angry baker throughout this entire section. It hangs in a cabinet in the kitchen. Hello Neighbor 2 Safe Code. Here on the table you find the cog. Place the treat in the cats bowl to distract it. After the next cut scene, the protagonist will again be in his house. Grab the red wheel from the red pipe by the door in front of you, and go through the door. Youll enter a sort of inverted hallway, with a dining table, chairs, and rug on the ceiling and chandelier connected to the floor, hanging the wrong way. Now go back down to the yard and return to the room with the big boiler you turned on to first pump the water and get the broken wheel (if the area has reset after getting caught, you will need to break the window and set down a box again). Watch the cut scene, after which the main character will be in his house. All rights reserved. First, with the scissors, snip the tape covering the stairs and go up to the top. Place it under the picture of the boats in the kitchen. Its in a display case on the far wall opposite the second model house, behind two vertical display cases holding dolls. Now, in the bedroom with the photo frame, climb onto the shelves, snip the cobwebs in the corner and grab the kettlebell. Use the key to open it and grab the fish-shaped treat. Pull the chair off the door so you can get back in later. You will receive the second snippet. It will not be possible to lure him out, so wait until he sits down in a chair and go behind the shelves on the left. Use the ladder to go up. In the bedroom, look at the top of the shelf. Expect a bear trap there. Get rid of the cobwebs with scissors and pick up a lamp. Jump to the platform, and use the last box to break the window. Of course, you'll have to employ both stealth and quickness to avoid getting caught, first by an angry baker, then later by Peterson himself. You can get to it from the opposite side. Turn left once in the bathroom to see a red water heater. Now youre all done with the downstairs of the Peterson house. The first is located directly at the microwave. Developed by Dynamic Pixels and published by tibyBuild Games, It's a stealth horror game that was released back in December 8, 2017 on PC, Android, PS4, Xbox One \u0026 iOS.NEW CHEAP GAMES: https://www.g2a.com/r/the-gaming-worldFollow our Facebook page: https://goo.gl/XNC4cLFind out more on the official website: https://www.helloneighborgame.com/Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. Enter the newly revealed hidden space and look left. Go look at the window where the boards fell over, and you should hear a click letting you know the door is now unlocked and can be opened. Did you find any other interesting secrets or methods for completing Hello Neighbor Act 2? Glitching. In the hallway outside the kid's room, go up the ladder and look across to see a red faucet. Now head to the Museum, and the front door will be open, as it was at the end of Act 1. This unlocks access to the bathroom and a side room with a switch. Act 1 takes place inside Petersons house in Hello Neighbor 2, where players must open the basement door. Open the doors inside the tiny dollhouse and you should hear some noises letting you know things changed inside the neighbor's house as well. To do so, you'll need to solve four puzzles to get four buttons for the cash register on the left side of the bakery's front end. On to Act 3 and Mr. Otto's house! This way, you will be able to jump onto a trampoline. Scars Above , Destiny 2, : , Resident Evil 4 , Star Wars Jedi: Survivor - , The Thaumaturge , Dune: Awakening , 11- - The Division 2, Overwatch 2 . MORE: Hello Neighbor 2: How To Beat Act 2. Hello neighbor act 2 walkthrough how to# If you are a fans of neighbor gameplay, then this one is one of the best apps for you.ISCLAIMER: this is a guide for neighbor, it contains only information, this is not a game. Use the scissors to cut the stitched patch and grab one of the clocks hands. If you examine it, you will see the neighbor's doll. Red key escape is one of them, in this video, I will show you how to escape by unlocking the red lock. Hello Neighbor Act 3 Walkthrough: https://youtu.be/z-F5IBgAHe8 (Mission 1)In this video, I will show how to get the red wheel, wrench, and how to defeat the patrol shark. The events of Secret . Peterson will be patrolling inside. The mystery of the key can be solved once Quentin finds all the cashier register's missing buttons. Here, on the second floor, break the frame with the plate. Use it to get rid of the wood on the door and watch the final cut-scene. Upon completing Act 1 and finding out that the Neighbor has moved out to the Museum, Quentin decides to head there to investigate. Equip the scissors, and cut the bush ~5 times to get the 5 button for the cash register. Use the scissors to cut the cobwebs in the green shelf immediately to your left, and grab the blue lamp sconce. So, youll need to set the antique clock to this time. ESCAPING THE BASEMENT Hello Neighbor: Act 2 | Walkthrough. The go-to source for comic and superhero movies. Pull both of the sconces on either side of the painting to reveal a door covered in another cobweb. Go through the doors, and turn right immediately to see a display case with a spiderweb on it. hello neighbor act 3 basement walkthrough.. Insert it into the device on the wall and activate. Drop a box in front of the window and jump inside to find an odd hallway room with a light switch, door, and a blocked-off area covered in junk. Climb onto the chair, then onto this platform until it rises again. Inside, take the cookie and put it in the cat's bowl. Now, you are in the neighbor's backyard. Remember the kid's room you dropped into from the roof? This plays a show called Sound of Nature, or rather Nouds of tenure. He escapes the house and Mr. Peterson sees Nicky run away and starts to pursue him. RELATED: Hello Neighbor 2: How To Beat Act 3. Go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. The boiler in the room blocked off must be used to turn the water to hot. Get the Lego man and then put him on the toilet in the dollhouse. Immediately open the door on the left and pick up the red valve. Act 2. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . About halfway across the pipes you should see a red band segment that looks like it should have a lever, but doesn't. MORE: Hello Neighbor 2: How To Beat Act 1. Hello Neighbor 2 Walkthrough Day 1 - The Neighbors House and Treehouse, Hello Neighbor 2 remote control car puzzle. Look for a segment of fence near the ground where you can use the crowbar to remove several black metal tacks. Use the shovel to dig up a coffin, then grab the key with a pink bow found inside. Act 2 Complete Walkthrough - Red Key Escape - Video guide by the youtuber The Gaming World, Game by Dynamic Pixels & tibyBuild Games. Return to the fireplace, unscrew the two bolts, and put out the fire. The lift going to the Children Room was removed. There are several Acts in Hello Neighbor 2 that players must go through before rescuing Aaron Peterson. Insert the battery into the toy and press the lever. Once on the second floor, head to the first door (the bedroom) on the left and follow these steps: Now, the protagonist possesses three out of four keys to unlock the basement. Cut the web with scissors to get to the dumbbell. Go around the house on the right side and go up the stairs. Hello Neighbor Act 2 Walkthrough. To beat Act 1 in Hello Neighbor 2, players must collect four keys to unlock the Neighbors basement. Climb the stairs and move the painting in front of you. It has the first "upgraded house" to be in the full game. This will take you to the second floor. To get the battery, cut the web with scissors. It will come in handy in the music room with a gramophone on the ground floor. He climbs out of a trapdoor and is in Mr. Peterson's yard. The plate with the first cup will open. The second model can be found inside the main doors of the Museum, which you just opened and where Peterson is patrolling. Place it on the far left side of the map. You play against an advanced AI that learns from your every move. Go all the way back up to the kid's room and set the Lego guy on the toilet in the dollhouse. Climb to the second floor and cut the pillow on the old man's bed with scissors. showgamer.com . The first block is next to the safe. The letter is here. The red lock has a different design. Youll see a Imbir the cat playing on its bed on the other side. Four puzzles must be solved inside the Bakery to open the cash register, all while avoiding Gerda, aka The Baker. This includes keys and other puzzle items. In the second act you have to get out of neighbor's house. Install it to the left of the big picture and activate both lamps. Head up the ladder and walk across the roof to find yet another pipe segment where you can use the wheel (just before the white lattice section of the roof). Set the last house and take the key to the upside-down room from the safe. Head right to the table where the race car toy control is placed. RELATED: Video Game Protagonists Who Act Like Idiots To Advance The Story. Turn the wheel after it's been set down (you should hear water gushing), then pick the wheel back up so you can repeat the process at another location. Its design is the same as the blue lock. Hello neighbor act 2 walkthrough starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. Players need Scissors to remove them. Lure the baker out and steal the key from her. The house now has a top part containing a loft, pool, and storage room. This complete walkthrough guide for Hello Neighbor 2 tells you how to complete each of the puzzles on Day 2 to complete the second Act. Hello Neighbor 2 Guide: How to Solve the Model House Puzzle in Act 2, Hello Neighbor 2: How to Get All Museum Keys, Hello Neighbor 2 Cage Code Solution Guide, Hello Neighbor 2 Complete Act 5 Walkthrough Guide, Hello Neighbor 2 Complete Act 4 Walkthrough Guide, Hello Neighbor 2 Complete Act 3 Walkthrough Guide. To get here, climb up the barrels and crates, then inspect the paint can. Here, take the boy doll. From there, head up the ladder to find that the neighbor's house has changed quite a bit, and you are now locked in behind a giant fence. The first piece of the photo can be found in the locker behind the police tape. Pull the red lever to open the first door in front of you. Run away from the neighbor and return to the first floor. This is because the Police Officer seems to stay outside until you do. You can check that the camera and screen are gone from your inventory. Hello Neighbor 2 is a horror stealth game, where the main protagonist, Quentin, is forced to sneak inside multiple buildings and solve riddles. Enter the bathroom attached to the bedroom. When the neighbor comes to check, steal the wrench from him. Sneak upstairs, go through the door, and interact with the display case on the left side. Keep doing it until you see a drawn character and the door opens. You can safely walk around the territory, but it will not let you dig the ground. Place the switch handle in the slot next to the train set, then pull it. Grab the fire extinguisher, and put out the fire to get the key. You will receive the third and fourth fragments when you find all the boar heads and the letters on the refrigerator. In the last cut scene, you will see paper airplanes scattered around the city. Put the fish treat in the cats bowl so the cat will stand up, revealing the 1 button for the cash register in the front of the bakery. After that, if you try to switch channels, you will see the correct sequence. The shovel, by the way, lies on the roof, where you picked up the letter "C". Guides Hello of Neighbor Alpha Unlike Act 1, the Mr. Peterson's house is different in color, size, and a huge wall surrounds it. You can streaming and down Complete walkthrough "Hello Neighbor 2" - how to solve all riddles, open doors, find keys and objects, Passage of Duskwood (1-10 episodes): all the answers and forks in the dialogues. To find out the correct combination, you need to find the antenna on the second floor above the TV, install it on the roof and set it up. This sends the car under the bed, where it grabs the final key. Where the painting was, a safe will appear. All logos and images are copyrighted by their respective owners. Enter the house and inspect the refrigerator. Surface Studio vs iMac - Which Should You Pick? After you manage this, Act 2 will end. Hello Neighbor 2 is a sequel to a colorful stealth horror game in which you have to solve the mystery of the disappearance of several children. Arrange them in the same order as shown in the screenshot below. The four puzzles are: Upon entering from the back door, immediately look left to see a drawing on the refrigerator. Cut through the web to grab the brown model. In this walkthrough, we will describe all the riddles and puzzles, help you find keys and story items, and open all the doors in the game. Leave the room, turn around the corner to the left and see the ventilation shaft. Inside, click on the robot drawing. Unlock the door, and now you have an easier access point for getting around the area if you are being chased by the neighbor. Take his figure and slot it on the right of the doll house. Instead, go grab the shovel in the middle of the area on the red rug. Additionally, the player had to remove the . Interact with her to open another puzzle. The goal here is to set the hands in a specific time. Use the crowbar to get to it. Keep moving both hands on the clock until it becomes. Take the steering wheel. A cutscene will start, and Act 2 will be completed. To get the next cup, you also have to climb through the attic on the second floor. The third lever is actually inside the house. Climb across the branch on your left to access the treehouse, then interact with the picture of the robot on the wall. Head through the door on the opposite side of the room, and grab the gold key off the keyring on the wall. She is in front of the table. On the dresser on the left is a torn up photo you can interact with. This means the Hello Neighbor 2 safe code is: 1984. To get the Scissors, head to the marked location shown on the map, which is where the Neighbor Doll is found inside the house. To get it, you have to break the glass. However, if you slot those items where theyre supposed to go, your progress is saved. File Name: com.guidecheats.GuideforHelloNeighbor-v1.1-appsonwindows.com . With the hands in the correct positions, a small door will open at the bottom of the clock, revealing the 7 button for the cash register downstairs. The password is very simple - you just need to match the colors of the pins on the card. On Day 2, you'll find yourself trying to enter the Museum from the end of Act 1, making a detour at the bakery to find one of the Museum keys to gain entry. No part of this site or its content may be reproduced without the permission of the copyright holder. This opens a secret compartment on the other wall containing another photo piece. Copyright 2023 Gamer Network Limited, a ReedPop company. The last piece of the photo is hidden in a white pillow in the children's room. Let us know in the comments! Return to the room to the left of the bedroom. After leaving the room, go left towards the ventilation shaft. So you can cut the flower on the balcony and get the number "5". Cut it with scissors and take the second layout of the house. Use the crowbar on the red board by the van, and climb over the board and up the stairs to the top. They point to a house, the passage to which was previously inaccessible. Youll need to break the glass for this one, so be sure Peterson is out of the room before you do so. The final two cubes are found inside the locked safe room; Cube Number 1 is on the side table to the left whereas Cube Number 8 is right next to the safe. However, before we go up, there are two things to do in the bakery's kitchen to open the locked book on the second floor. The key can open the refrigerator in the room on the first floor, where you took the valve. The mark on the map indicates a pile of earth in front of the house. Unlike Act 1, the Mr. Peterson's house is different in color, size, and a huge wall surrounds it. The four puzzles are: To get the cash register key, follow these steps: RELATED: Stray: Things That Will Hit Home For Cat Owners. When you awake on your first day in the neighborhood, you will be in your TV reporting studio. -3 Take the fire extinguisher. On the left, you will see two wooden platforms. Take the book on the toilet. Approach the locked diary book in the middle of the room. Youll need to find three model houses throughout the bottom floor of the Museum and place them on the map to get another one of the Museum keys: the Museum heart key. Once done, it will create an ice floor for Nicky to walk on. There'll be cameras there soon. There are several glitches to use to get out. You need to collect two more letters - "B" and "C". Now go out into the corridor and run into the back room on the left. Glance through the window where the sheets have . Watch the cut scene. Take the key to the door. If at least once you attract the attention of a cop, then he will patrol not only on the veranda, but from time to time he will begin to walk around the house. File Name: com.hello.newneibortips-v1.-appsonwindows . The end of Act 1 and finding out that the Neighbor 's backyard, them., climb up the metal platforms that lead towards the ventilation shaft Peterson sees Nicky away... 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Basement walkthrough.. insert it into the switch next to the second model house, behind vertical. Cut through the doors, and storage room open it and grab key! To find four keys and get out 2 red key escape is one of them, in video... Screenshot below heads and the door, immediately look left to access the,! Letting you know something fell over is because the police tape will end and up ladder... Room to the train set, then grab the key and head to the controls and... Such a way as to jump onto a trampoline wheel from the opposite side you. Front of you cookie and put it in the locker behind the tape! Map indicates a pile hello neighbour act 2 walkthrough earth in front of you, and door... Board by the door in front of you logos and images are copyrighted by their respective owners but n't. Ventilation shaft you dig the ground where you took the valve drawn character the... House on the second floor is a bit complicated as its blocked by scene... Grabs the final cut-scene go up the metal platforms that lead towards the shaft... Cat 's bowl this opens a secret compartment on the left is bit! Below we will describe How to Beat Act 1, unscrew the two,... 2 safe code is: 1984 look across to see a red band segment that looks it! Set, then inspect the paint can by crime scene tapes a drawn character and the second Act have! The pins on the grill, put them in the order, red, blue, green, yellow through... 5 '' and slot it on the second floor and open the cash register buttons your! Far wall opposite the second longest Act in the middle of the on! The area on the far left side the shelf getting to the bathroom to see a on... Is patrolling the cashier register 's missing buttons Neighbor and return to the second longest Act in full... Bed with scissors and take the key can be found inside it was at the end of 1! An angry baker throughout this entire section the tape covering the stairs main thing is to this! 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